Diablo 4 features a massive shared world and within it, you may notice dungeons which will reward you with aspects for your character. These are important for many reasons, such as allowing you to convert rare gear to legendary with those modifiers. If you wish to find all the legendary aspects for the Barbarian Class, then this page will show you where to find them.
You can find Legendary Aspects on legendary equipment.
Where to Find All Dungeon Barbarian Legendary Aspects¶
There are lots of dungeons scattered throughout the Sanctuary, but only dungeons that aren’t related to the Main Story or Side Quests can reward you with a Legendary Aspect for your class. There are 20 Dungeons that you can complete for Barbarian Legendary Aspects. Additionally, any aspects you obtain are account-bound.
Name | Effect | Unlock | Interactive Map |
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Lucky Hit: Damaging enemies with Leap, Upheaval, or Whirlwind has up to a x% chance to summon an Ancient to perform the same Skill. Can only happen once every x seconds. | ![]() |
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Hammer of the Ancients quakes outwards, dealing x% of its damage to enemies. | Sunken Ruinsi in Scosglen | Map Marker |
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Lucky Hit: Direct damage against Bleeding enemies has up to a x% chance to Stun them for x seconds. | ![]() |
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You gain x Fury per second while Berserking. | ![]() |
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Leap creates an Earthquake that deals xx Physical damage over x seconds. While standing in Earthquakes, you gain x% increased Damage Reduction. | ![]() |
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Your Shout Skills generate x Fury per second while active. | ![]() |
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Each point of Fury generated while at Maximum Fury grants x Fortify. | ![]() |
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Damaging an enemy with Kick or Ground Stomp resets Leap’s Cooldown. | ![]() |
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After swapping weapons x times, gain x Fortify. | ![]() |
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Whirlwind’s Critical Strike Chance is increased by x% for each second it is channeled, up to x%. | Garan Hold in Scosglen | Map Marker |
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Iron Skin grants Unstoppable, and x% Damage Reduction. | ![]() |
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Gain x% increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active. | ![]() |
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Killing an enemy with a Core Skill refunds x% of its base Fury cost. Can only happen once per Skill cast. | ![]() |
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Enemies damaged by Kick or Charge will explode if they are killed within the next xx seconds, dealing x damage to surrounding enemies. | ![]() |
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Gain x Thorns while Berserking. | Penitent Cairns in Scosglen | Map Marker |
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After swapping weapons xx times, your next attack will Overpower and deal x% increased Overpower damage. | ![]() |
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Gain x% Damage Reduction for each Nearby Bleeding enemy up to x% maximum. | Forgotten Ruin in Kehjistan | Map Marker |
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Lucky Hit: Damaging an enemy with a Core Skill has up to a x% chance to extend the duration of Berserking by x second. Double this duration if it was a Critical Strike. | Haken’s Refuge in Kehjistan | Map Marker |
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Lucky Hit: You have up to a x% chance to gain x Fury when Rend deals direct damage to at least one Bleeding enemy. | ![]() |
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Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals x% increased damage, up to x%. | Heretic’s Asylum in Kehjistan | Map Marker |
All Barbarian Equipment Drop Legendary Aspects¶
You can also obtain legendary aspects from equipment that drops from enemies that you fight whilst exploring the Sanctuary. These can be extracted at the Occultist and placed on to different pieces of equipment.
Name | Effect |
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You gain x Fury per second while Berserking. |
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While Berserking, you deal xx Fire damage every second to surrounding enemies. |
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After spending x Fury, your next Weapon Mastery Skill deals x% increased damage. |
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Reduces the Cooldown of Leap by x seconds per enemy hit, up to a maximum of x seconds. |
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Whirlwind periodically Pulls enemies to you. |
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Each point of Fury you generate while at Maximum Fury grants your next Core Skill x% increased damage, up to x%. |
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Gain Berserking for x seconds after swapping weapons x times. |
Bear Clan Berserker’s Aspect | Killing an enemy while Berserking has a x% chance to grant x% increased Cooldown Reduction to your Brawling Skills for x seconds. |
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Whenever you cast a Shout Skill, its Cooldown is reduced by x seconds per Nearby enemy, up to a maximum of x seconds. |
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After generating x Fury your next Core Skill creates a Dust Devil that deals x damage to enemies behind the target. |
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Whirlwind leaves behind Dust Devils that deal x damage to surrounding enemies. |
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Ground Stomp creates an Earthquake damaging enemies for x Physical damage over x seconds. While standing in Earthquakes, you deal x% increased damage. |
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Gain x% increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active. |
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Stunning a Bleeding enemy deals x% of their total Bleeding amount to them as Physical damage. |
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Lucky Hit: Up to a x% chance to gain x Fortify whenever you deal direct damage while Berserking. |
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Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a x% chance to Stun them for x seconds. |
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Casting Double Swing twice within x seconds creates a Dust Devil that deals x damage to enemies behind the target. |
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