(1 of 2) No. 012 Orbeetle
No. 012 Orbeetle (left), No. 043 Drednaw (right)
This page covers No. 001 through No. 100 of the Galar Region Pokédex.
Regarding Pokémon locations, we’ve tried to list the easiest and earliest locations to find each Pokémon, although you may find them elsewhere. Likewise, if a Pokémon can’t be found in the wild, we’ve provided a single den location (usually the earliest one), although it may appear in other dens.
Number | Name | Type | Abilities | Catch/Obtain |
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001 | ![]() |
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Overgrow, Grassy Surge | Gift from Leon at Postwick. If chosen, cannot obtain ![]() ![]() |
002 | ![]() |
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Overgrow, Grassy Surge | Evolves from ![]() |
003 | ![]() |
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Overgrow, Grassy Surge | Evolves from ![]() |
004 | ![]() |
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Blaze, Libero | Gift from Leon at Postwick. If chosen, cannot obtain ![]() ![]() |
005 | ![]() |
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Blaze, Libero | Evolves from ![]() |
006 | ![]() |
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Blaze, Libero | Evolves from ![]() |
007 | ![]() |
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Torrent, Sniper | Gift from Leon at Postwick. If chosen, cannot obtain ![]() ![]() |
008 | ![]() |
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Torrent, Sniper | Evolves from ![]() |
009 | ![]() |
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Torrent, Sniper | Evolves from ![]() |
010 | ![]() |
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Swarm, Compoundeyes, Telepathy | In tall grass at Route 1 and 2. Slumbering Weald. |
011 | ![]() |
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Swarm, Compoundeyes, Telepathy | Route 5: In tall grass. Evolves from ![]() |
012 | ![]() |
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Swarm, Frisk, Telepathy | Slumbering Weald (deep). Giant’s Cap (5+ badges). Dappled Grove (postgame). Rolling Fields Den D and F (3+ badges; rare den). Evolves from ![]() |
013 | ![]() |
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Shield Dust, Run Away | Route 1: In tall grass. |
014 | ![]() |
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Shed Skin | Rolling Fields. Evolves from ![]() |
015 | ![]() |
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Compoundeyes, Tinted Lens | Rolling Fields: Flying (hide in tall grass and whistle at it). Evolves from ![]() |
016 | ![]() |
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Swarm | Route 1: In tall grass. Slumbering Weald. |
017 | ![]() |
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Battery | In tall grass at Dusty Bowl: Thunder (2+ badges), Hammerlocke Hills: Thunder (4~5+ badges) and ![]() ![]() |
018 | ![]() |
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Levitate | Giant’s Mirror: Sunny, Snowing, Snowstorm and Fog, Giant’s Seat: Clear, Overcast, Sand or Sunny (both 6+ badges). Rolling Fields Den G (8 badges). Use Thunder Stone on ![]() |
019 | ![]() |
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Insomnia, Keen Eye, Tinted Lens | In tall grass at Route 1, 2 and Slumbering Weald. |
020 | ![]() |
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Insomnia, Keen Eye, Tinted Lens | Motostoke Outskirts. Evolves from ![]() |
021 | ![]() |
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Keen Eye, Unnerve, Big Pecks | Route 1, 2 and Slumbering Weald. |
022 | ![]() |
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Keen Eye, Unnerve, Big Pecks | Route 3. Evolves from ![]() |
023 | ![]() |
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Pressure, Unnerve, Mirror Armor | Route 7. Hammerlocke Hills (4+ badges). Evolves from ![]() |
024 | ![]() |
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Cheek Pouch, Gluttony | Route 1, 2 and Slumbering Weald. Also from shaking berry trees. |
025 | ![]() |
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Cheek Pouch, Gluttony | Berry trees in Route 6, 7 and 9. Berry trees in Motostoke Riverbank and Bridge Field (2+ badges). Evolves from ![]() |
026 | ![]() |
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Big Pecks, Super Luck, Rivalry | Rolling Fields: Flying. |
027 | ![]() |
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Big Pecks, Super Luck, Rivalry | Bridge Field, Giant’s Mirror and Stony Wilderness: Flying (2+ badges). Evolves from ![]() |
028 | ![]() |
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Big Pecks, Super Luck, Rivalry | Hammerlocke Hills: Flying (4+ badges). Evolves from ![]() |
029 | ![]() |
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Run Away, Unburden, Stakeout | Route 1 and 2. |
030 | ![]() |
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Run Away, Unburden, Stakeout | Route 7 and 9. Bridge Field: Clear, Overcast, Sunny, Snow and Fog (2+ badges). Evolves from ![]() |
031 | ![]() |
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Pickup, Gluttony, Quick Feet | Route 2 and 3. |
032 | ![]() |
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Pickup, Gluttony, Quick Feet | Giant’s Cap: Except Thunder and Sandstorm (2+ badges). Evolves from ![]() |
033 | ![]() |
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Reckless, Guts, Defiant | Route 2, across the water (6+ badges). Bridge Field (postgame). Evolves from ![]() |
034 | ![]() |
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Fluffy, Run Away, Bulletproof | Route 1. In tall grass at Route 4. |
035 | ![]() |
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Fluffy, Steadfast, Bulletproof | Rolling Fields (4+ badges). In tall grass at Motostoke Riverbank: Clear and Overcast, and Hammerlocke Hills: Clear (both 2+ badges). Evolves from ![]() |
036 | ![]() |
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Swift Swim, Rain Dish, Own Tempo | Shield-exclusive. Route 2: In tall grass. |
037 | ![]() |
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Swift Swim, Rain Dish, Own Tempo | Shield-exclusive. Route 5: In tall grass. Dappled Grove. Evolves from ![]() |
038 | ![]() |
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Swift Swim, Rain Dish, Own Tempo | Shield-exclusive. Dappled Grove: Clear, Overcast, Rain, Thunder and Fog (3+ badges). Dappled Grove Den A and C (3+ badges). Use Water Stone on ![]() |
039 | ![]() |
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Chlorophyll, Early Bird, Pickpocket | Sword-exclusive. Route 2: In tall grass. |
040 | ![]() |
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Chlorophyll, Early Bird, Pickpocket | Sword-exclusive. Route 5: In tall grass. Dappled Grove. Evolves from ![]() |
041 | ![]() |
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Chlorophyll, Early Bird, Pickpocket | Sword-exclusive. Dappled Grove: Clear, Overcast, Rain, Thunder and Fog (3+ badges). Dappled Grove Den A and C (3+ badges). Use Leaf Stone on ![]() |
042 | ![]() |
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Strong Jaw, Shell Armor, Swift Swim | Route 2. Fishing at Motostoke, Route 4 and 5. |
043 | ![]() |
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Strong Jaw, Shell Armor, Swift Swim | Fishing at Route 6. Fishing at Bridge Field and Giant’s Mirror (2+ badges). Giant’s Cap (2~4+ badges). Evolves from ![]() |
044 | ![]() |
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Limber, Unburden, Prankster | Route 2: In tall grass. |
045 | ![]() |
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Limber, Unburden, Prankster | Route 7. In tall grass at Route 9. North Lake Miloch (2+ badges). Evolves from ![]() |
046 | ![]() |
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Ball Fetch, Rattled | Route 2 and 4. |
047 | ![]() |
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Strong Jaw, Competitive | Thunderstorm at Motostoke Riverbank (2+ badges), Dusty Bowl (4![]() |
048 | ![]() |
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Pickup, Cheek Pouch, Huge Power | Rolling Fields (if during Thunderstorm or Snowstorm, in tall grass). |
049 | ![]() |
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Pickup, Cheek Pouch, Huge Power | Rolling Fields (some require 2+ badges). Evolves from ![]() |
050 | ![]() |
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Cute Charm, Technician, Skill Link | Route 5. In tall grass at Rolling Fields: Clear and Snow and East Lake Axewell: Minus Clear, Rain and Thunder. |
051 | ![]() |
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Cute Charm, Technician, Skill Link | Giant’s Cap: Clear, Overcast and Fog (6+ badges). Rolling Fields Den A (8 badges). Use Shiny Stone on ![]() |
052 | ![]() |
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Leaf Guard, Oblivious, Sweet Veil | East Lake Axewell: Clear. In tall grass at Rolling Fields: Clear, Dappled Grove: Clear and Sand, West Lake Axewell: Clear, and Watchtower Ruins: Clear and Overcast. |
053 | ![]() |
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Leaf Guard, Oblivious, Sweet Veil | ![]() ![]() |
054 | ![]() |
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Leaf Guard, Queenly Majesty, Sweet Veil | Stony Wilderness: Except Rain and Thunderstorm (4+ badges). Dappled Grove Den A and C (6+ badges). Level Up ![]() |
055 | ![]() |
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Chlorophyll, Run Away | Dappled Grove: Clear, Overcast, Rain and Thunder. East Lake Axewell: Clear, Overcast, Thunder, Rain and Fog (if Raining, in tall grass). Rolling Fields: In tall grass when Overcast. |
056 | ![]() |
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Chlorophyll, Stench | North Lake Miloch: Clear, Overcast, Rain and Thunder, Giant’s Mirror: Minus Snow, Snowstorm and Sandstorm (both areas, 2+ badges). Evolves from ![]() |
057 | ![]() |
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Chlorophyll, Effect Spore | Dappled Grove: Clear, Overcast and Fog (4+ badges). Giant’s Mirror: Minus Clear, Sunny and Fog (5+ badges). Dappled Grove Den A and C (8 badges). Use Leaf Stone on ![]() |
058 | ![]() |
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Chlorophyll, Healer | Giant’s Mirror: Clear (5+ badges). Dappled Grove Den A and C (8 badges). Use Sun Stone on ![]() |
059 | ![]() |
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Natural Cure, Poison Point, Leaf Guard | Route 4: In tall grass. West Lake Axewell: Overcast. In tall grass at Rolling Fields: Overcast, Dappled Grove: Minus Snow, Snowstorm and Sandstorm, and East Lake Axewell: Overcast. |
060 | ![]() |
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Natural Cure, Poison Point, Leaf Guard | Rolling Fields: Except Thunder and Snowstorm. In tall grass at South Lake Miloch: Overcast and Sunny. Level Up ![]() |
061 | ![]() |
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Natural Cure, Poison Point, Technician | Hammerlocke Hills: Overcast and Fog (5+ badges). Dappled Grove Den E (8 badges; rare den). Use Shiny Stone on ![]() |
062 | ![]() |
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Keen Eye, Hydration, Rain Dish | South Lake Miloch: Flying. Rain and Thunder at Rolling Fields and West Lake Axewell. Rain at East Lake Axewell. In tall grass at West Lake Axewell: Clear, Snow and Fog, and South Lake Miloch: Clear and Rain. |
063 | ![]() |
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Keen Eye, Drizzle, Rain Dish | Route 9. Raining at Rolling Fields, Rain and Thunder at North+South Lake Miloch and East+West Lake Axewell (all 2+ badges). Evolves from ![]() |
064 | ![]() |
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Compoundeyes, Unnerve, Swarm | Route 4: In tall grass. South Lake Miloch: Thunder. In tall grass during Thunderstorm at Rolling Fields, Dappled Grove, East+West Lake Axewell, and North+South Lake Miloch. |
065 | ![]() |
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Compoundeyes, Unnerve, Swarm | Route 7. South Lake Miloch (6+ badges). Evolves from ![]() |
066 | ![]() |
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Static, Lightning Rod, Minus | Route 4. Thunderstorm at Rolling Fields, Dappled Grove, East Lake Axewell and West Lake Axewell. |
067 | ![]() |
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Static, Lightning Rod, Minus | Thunderstorm at Rolling Fields and Giant’s Cap (both 2+ badges). In tall grass during Thunderstorm at Giant’s Seat (2~3+ badges) and ![]() ![]() |
068 | ![]() |
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Flash Fire, Drought | Route 3 (Sword). Motostoke Gym. Sunny at Rolling Fields, Dappled Grove, East+West Lake Axewell and North+South Lake Miloch (Sword). Hammerlocke Hills: In tall grass when Sunny (2+ badges; in Shield). Sunny at Dusty Bowl and Giant’s Mirror (5~6+ badges; in Shield). |
069 | ![]() |
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Flash Fire, Drought | Lake of Outrage: Sunny (Sword). Giant’s Cap Den B (3+ badges; in Sword). Use Fire Stone on ![]() |
070 | ![]() |
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Intimidate, Flash Fire, Justified | Route 3 (Shield). Sunny at Rolling Fields, Dappled Grove, East+West Lake Axewell and North+South Lake Miloch (Shield). Hammerlocke Hills: In tall grass when Sunny (2+ badges; in Sword). Sunny at Dusty Bowl and Giant’s Mirror (5~6+ badges; in Sword). |
071 | ![]() |
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Intimidate, Flash Fire, Justified | Lake of Outrage: Sunny (Shield). Giant’s Cap Den B (3+ badges; in Shield). Use Fire Stone on ![]() |
072 | ![]() |
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Ice Body, Snow Cloak, Weak Armor | Snow and Snowstorm at Rolling Fields, Dappled Grove (if Snowing, in tall grass), West Lake Axewell, South Lake Miloch (all 0+ badges), and North Lake Miloch (2+ badges). East Lake Axewell: In tall grass during Snowstorm. |
073 | ![]() |
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Ice Body, Snow Cloak, Weak Armor | Route 8 (north). Route 10: In tall grass. Snow and Snowstorm at Dappled Grove and North Lake Miloch (4+ badges). Evolves from ![]() |
074 | ![]() |
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Ice Body, Snow Warning, Weak Armor | Route 10 (near station). Snow and Snowstorm at Bridge Field (6+ badges). In the water during Snow and Snowstorm at East+West Lake Axewell and South Lake Miloch (all 6+ badges). Evolves from ![]() |
075 | ![]() |
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Oblivious, Snow Cloak, Thick Fat | In tall grass during Snow and Snowstorm at Rolling Fields (0+ badges), Giant’s Mirror (2+ badges), and Giant’s Seat (2~3+ badges). Hammerlocke Hills: In tall grass during Snow (2+ badges). |
076 | ![]() |
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Oblivious, Snow Cloak, Thick Fat | Snow and Snowstorm at Rolling Fields (3+ badges), East Lake Axewell (4+ badges) and Dusty Bowl (5+ badges). Evolves from ![]() |
077 | ![]() |
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Oblivious, Snow Cloak, Thick Fat | Stony Wilderness Den H (6+ badges). Level Up ![]() |
078 | ![]() |
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Vital Spirit, Hustle, Insomnia | Route 8 (north), in tall grass. Snowstorm at Rolling Fields and South Lake Miloch. Snow and Snowstorm at Dappled Grove, West Lake Axewell (in tall grass), and North Lake Miloch (2+ badges during Snow; in tall grass during Snowstorm). |
079 | ![]() |
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Inner Focus, Ice Body, Moody | Route 8 (north). Rolling Fields: In tall grass during Snowstorm. Snow and Snowstorm at Dappled Grove (in tall grass), East Lake Axewell, and North Lake Miloch (2+ badges if on overworld). Snowing at West Lake Axewell and South Lake Miloch (in tall grass). |
080 | ![]() |
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Inner Focus, Ice Body, Moody | Route 9 and Route 10 (near station). Snow and Snowstorm at Watchtower Ruins (4+ badges), Giant’s Cap and Giant’s Seat (both 6+ badges). Evolves from ![]() |
081 | ![]() |
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Snow Cloak, Cursed Body | Giant’s Cap Den C (8 badges). Use Dawn Stone on female ![]() |
082 | ![]() |
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Levitate | Sunny and Sandstorm at Rolling Fields (if Sunny, in tall grass), Dappled Grove, West Lake Axewell, North and South Lake Miloch (last three, in tall grass). Sandstorm at East Lake Axewell. |
083 | ![]() |
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Levitate | Dappled Grove: Sunny and Sandstorm (4+ badges). Stony Wilderness: Clear, Overcast, Sunny and Sandstorm, Dusty Bowl: Overcast, Sunny, Sandstorm and Fog (both 5+ badges). Evolves from ![]() |
084 | ![]() |
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Own Tempo, Stamina, Inner Focus | In tall grass at Route 3. In tall grass when Sunny at Rolling Fields and Dappled Grove. Sunny and Sandstorm at East Lake Axewell, North Lake Miloch (in tall grass), and South Lake Miloch. West Lake Axewell: In tall grass during Sandstorm. |
085 | ![]() |
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Own Tempo, Stamina, Inner Focus | Rolling Fields: Clear, Overcast, Sunny, Sand and Fog (3+ badges). East Lake Axewell: Sunny and Sand (4+ badges). In tall grass at Giant’s Seat: Sunny and Sand (2~3+ badges). Evolves from ![]() |
086 | ![]() |
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Sturdy, Shell Armor, Weak Armor | Sandstorm at Rolling Fields, East Lake Axewell (both in tall grass), and South Lake Miloch. Sunny at West Lake Axewell (0+ badges) and North Lake Miloch (2+ badges); also Sandstorm in both areas (3+ badges). |
087 | ![]() |
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Sturdy, Shell Armor, Weak Armor | Route 8. Rolling Fields: Sandstorm, South Lake Miloch: Sunny, and Stony Wilderness: Except Rain and Thunder (all 3+ badges). Evolves from ![]() |
088 | ![]() |
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Iron Fist, Klutz, No Guard | Route 8. In tall grass during Sandstorm at Rolling Fields and Dappled Grove. Sandstorm at North Lake Miloch (3+ badges). Stony Wilderness (2+ badges). |
089 | ![]() |
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Iron Fist, Klutz, No Guard | Watchtower Ruins: Clear, Sunny and Fog (4+ badges). Stony Wilderness (5+ badges). Evolves from ![]() |
090 | ![]() |
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Forewarn, Synchronize, Telepathy | Slumbering Weald (deep). Giant’s Cap: In tall grass when Overcast (2+ badges). Fog at Rolling Fields (in tall grass), East Lake Axewell, Bridge Field and Stony Wilderness (all postgame). |
091 | ![]() |
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Forewarn, Synchronize, Telepathy | Fog at Bridge Field and Giant’s Seat (both postgame). Watchtower Ruins Den A (3+ badges). Use Moon Stone on ![]() |
092 | ![]() |
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Synchronize, Early Bird, Magic Bounce | Giant’s Mirror: Rain, Thunder, Snow and Snowstorm (2+ badges). In tall grass during Fog at Rolling Fields, West Lake Axewell (also on overworld) and North+South Lake Miloch (all postgame). |
093 | ![]() |
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Synchronize, Early Bird, Magic Bounce | East Lake Axewell and North Lake Miloch, except during Rain and Thunderstorm (2+ badges). Evolves from ![]() |
094 | ![]() |
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Fluffy, Klutz, Cute Charm | Route 5. East Lake Axewell. |
095 | ![]() |
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Fluffy, Klutz, Unnerve | Dappled Grove (3+ badges). Giant’s Seat: In tall grass (2~3+ badges). Evolves from ![]() |
096 | ![]() |
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Snow Warning, Soundproof | Route 8 (north), in tall grass. Route 10. In tall grass when Snowing at Dappled Grove. In tall grass during Snow and Snowstorm at East Lake Axewell (also on overworld when Snowing), North Lake Miloch and Watchtower Ruins. |
097 | ![]() |
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Snow Warning, Soundproof | Route 10. Snow and Snowstorm at Hammerlocke Hills (5+ badges) and Giant’s Seat (6+ badges). Dusty Bowl: In tall grass when Snowing (4~5+ badges). Evolves from ![]() |
098 | ![]() |
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Hyper Cutter, Shell Armor, Sheer Force | West Lake Axewell: Clear, Rain and Snowstorm; in tall grass during Overcast, Thunder and Fog. South Lake Miloch: Clear, Overcast, Rain, Thunder and Snow. Giant’s Cap: Fishing (2+ badges). |
099 | ![]() |
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Hyper Cutter, Shell Armor, Sheer Force | Route 9: In tall grass. West Lake Axewell: Clear (2+ badges). South Lake Miloch: Clear and Thunder (3+ badges). Evolves from ![]() |
100 | ![]() |
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Damp, Water Absorb, Unaware | West Lake Axewell: Clear, Rain, Thunder and Fog; in tall grass during Overcast and Sandstorm. South Lake Miloch: In tall grass during Sandstorm (3+ badges). |
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