As you enter the room, a cutscene will play, showing the release of several enemies. The first group consists of a trio of Pulsework Knights and the second has four Circuitrons. Be patient in these fights or you will find yourself in a mess. The adjacent room that follows will also release enemies - a Stikini and two Pulsework Knights. As always, focus on the Stikini first before it can cause too many problems.
Enemies will be released from doors at the sides of the room (left). Later, you can find Snow’s Feymark weapon (right).
Follow the path through the next door into a corridor where you can find a Feymark (weapon for Snow which increases Magic but lowers Physical damage) just to the right. Carry on through the next door to reach a new area.
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